Saturday, August 29, 2009

Volrant Anim Tests

Animation tests:
These tests demonstrate Volrant's decivious ways and his extremely evil personality. This is shown through his evil facial gestures, shape of spine and also general body movements.

Princess Lila Anim Tests

Animation tests
In both of these animation tests I have tried to show the princess's innocent and delecate side. This is shown in her soft body movements and innocent facial features through her mouth eyes and eyebrows. I feel these tests clearly relate to the character discription I was looking for.

Leonardo Anim Tests

Animation test1:
In this test I tried to demonstrate Leonardo's confidence and his pride in his chest, arm positioning and his stance. This is a typical kind of pose for that you usually associate with a confient hero.

Animation test2:
This test demonstrates his fighting attributes as a hero. It also displays that he isn't all show off but still has a serious side to his character.

Animation test3:
This is a walk cycle for leonardo; this turned out to be harder then expected... I used some reference material from animation survival kit and some other references to try and get a smooth cycle. I tried to display leonardos confidence in the walk with his line of action and also how casual the walk is. I found this pretty hard to do, but if I had to do another cycle from scratch I know where to start now and would produce better quality.

Saturday, August 22, 2009

Storyboard and Animatic

Storyboard sketch
I used the storyboard below to help set out my different camera angles and timing for my animatic. If I didn't do this I think my animatic would have taken a lot longer to do. Also I did this storyboard before timing it with the sound file so I had to tweak some timing for the final animatic.



Storyboard frames

Shot - Zooming in, Side view
0 -3 secs


Shot - Close up on Volrant
3 -5 secs



Shot - Side view (Mid range view)
5 -6 secs



Shot - Behind View (Mid Range View)
6 -8 secs



Shot - Close up on Princess Lila
8 -9 secs



Shot - Close up on Volrant
9 -12 secs



Shot - Zooming out on Volrant
12 -14 secs




Animatic with sound....

Wednesday, August 19, 2009

Journal Task - Wk 4 Animate move object from table

This exercise helped me alot with practising my chosen pose to pose animation technique. I used this technique to do a first run then added whatever frames that needed to be added in between. I tried to use a style that was 'Realistic' that impersonated actual human movements rather then unrealistic movements.
Sometimes I was a bit messy with where I put my frames and had to constantly fix up in graph editor but I think with more practise I will get better. Was happy with outcome of my first propper animation and will help when setting up the animation tests for my characters. If I have time I will try and fix up the object flying as it looks a bit heavy.

Style of Animation
Even though this animation wasn't that big I still adopted the animation style of pose to pose. Once I was happy with these poses I just filled in the in betweens with straight froward keying. This style is my preferred method of doing animation and will continue to adopt it.

1st output


2nd output - with object a bit faster

Tuesday, August 11, 2009

Wednesday, August 5, 2009

Week 2 - Ball exercise

I did this quick tutorial in class with the ball, it was good to refresh my memory on the graph editor as I hadn't used this tool since one of the earlier 3d subjects we did. Even though this exercise was small it still pointed out the need to think the animation through as it was a hard ball it needed to bounce straight back rather then being a curve. Good refresher tute!! and also got to learn how to use multiple cameras!